#1 Playhead Visual Sync

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aberta %!s(int64=3) %!d(string=hai) anos por gwen · 0 comentarios

The execution would actually be a couple lines ahead of the visible playhead so that OSC timetags or whatever could delay the actual playing to soak up lag

The execution would actually be a couple lines ahead of the visible playhead so that OSC timetags or whatever could delay the actual playing to soak up lag
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