a framework for marking art in mpv
|
|
há 2 meses atrás | |
|---|---|---|
| constellations @ 21aaa47cb6 | há 2 meses atrás | |
| shows | há 2 meses atrás | |
| .gitignore | há 4 anos atrás | |
| .gitmodules | há 3 anos atrás | |
| .styluaignore | há 4 anos atrás | |
| LICENSE | há 4 anos atrás | |
| README.md | há 1 ano atrás | |
| dsl.lua | há 2 meses atrás | |
| example.lua | há 1 ano atrás | |
| main.lua | há 1 ano atrás | |
| mark.lua | há 1 ano atrás | |
| mpv.conf | há 1 ano atrás | |
| oleander.sh | há 1 ano atrás | |
| properties.lua | há 4 anos atrás | |
| shader-osd.conf | há 1 ano atrás |
One way or another this is going to be a live code DJ framework. Current Ideas:
Okay I'm circling back around to mpv now The story thus far has been: 1- Run a lot of sounds in one mpv process. this is too much work to get them to play simultaneously. plus you cant invidiually set the playback speed 2- a luvit netrepl managing many mpv's via the pipes and JSON api. This could work but jfc luvit was really not dealing with the pipes well 3-build a repl into MPV and have more than one runing independently. REPL recieves code from uh...... stdin or maybe a pipe? i gotta sort that out. BUT if it works I can use this for vis or music which is sick
TO Run
mpv --script=main.lua --idle=yes --mute=yes --window-maximized=yes --profile=low-latency